Daniel's Blog

New Job at Crytek

Posted in Uncategorized by Daniel on August 31, 2009

I recently got a job at Crytek, Seoul office as a License Support Engineer.

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OpenAll: VisualStudio add-in application

Posted in Project Allure by Daniel on July 5, 2009

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In the first release of project Allure, a sample add-in application named ‘OpenAll’ is included.

That add-in does a simple thing. When executed, it automatically parse the current solution and list all file items in that solution.
Then, user can type some partial words and filtered list of files that contains those words is shown in the list view.
By double-clicking a file or selecting with arrow-keys, that selected file is just opened by VisualStudio.
For more convenience, you can assign a keyboard shortcut for this add-in.

To download, go to http://allure.codeplex.com.

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Direct3D 10 is coming to Tomato.Graphics

Posted in Project Tomato by Daniel on June 2, 2009

Nowadays I’m designing a new programming model of Tomato.Graphics to facilitate more features and functionalities from Direct3D 10. 

I’m struggling not to lose the goal of providing an unified programming model, and to achieve that, dramatic changes are being made to interfaces of Tomato.Graphics.

After this refactoring is done, I’m planning to implement some of my ideas on point-based rendering  exploiting the Direct3D 10 features.

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